Soleil - Mega Drive, 23/2/95
Soleil - Mega Drive
We simply can't get enough of Zelda-esque RPGs. As soon as a new one falls into our basket, we whip it out and smash it straight into an easel.
Ironically, thanks to Nintendo UK's lazy approach to releasing new games, the Mega Drive can probably boast more of these sort of RPGs than the SNES.
But Sega is always quick to cash in on a big thing. Hey - let's bite those hands that feed us!
Soleil is pretty much standard for overhead, action-based RPGs.
However, some splendid touches force the game into a bigger bra than would otherwise have been necessary.
There's loads of stuff about talking animals and holy swords and the like - but don't let that put you off.
If you like your games to last a little longer than a week, we advise you to hide Soleil under a special tarp.
Soleil - Mega Drive - by Sega
Graphix: 83%
Sonix: 80%
Gameplay: 90%
Lifespan: 91%
Originality: 34%
Uppers: Plenty to do and see
Downers: Sometimes a little obscure
Overall: 90% - Soleil-a St Claire
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